Runsters on the Run: Help Friendly Critters Escape Hard Labor on Facebook

German publishing company Computec Media has branched out from its work in print-based magazines and online content to begin publishing “promising” indie titles. One such game is Runsters on the Run, a mobile and Facebook game that sees players helping innocent “runsters” escape from a work camp controlled by an evil sorcerer. The match-three game offers a literal twist on the genre, as players must twist rings to make matches of runsters and free them.

In each story level of Runsters on the Run, players are given a different quest to complete before running out of time. Since the game focuses on limited amounts of time, rather than limited numbers of moves, players can make as many twists as they’d like of the board’s four rings, even if those moves don’t result in a line of three or more matching runsters. In this way, players can utilize strategy in levels that specifically ask players to make matches of four runsters, rather than three, as they can manipulate the board to make those matches happen, rather than “wasting” runsters on lesser matches.

In some stages, magic runsters appear, and can be used in matches to trigger explosions, clearing many more runsters from the board. An additional variety of runster is called the hunter, and it can be used in matches to earn tokens for the game’s lottery, which we’re told unlocks “later on.”

Players earn up to three stars on each stage, depending on their completion speed. In the game’s story mode, users will complete levels across five themed areas on the world map, including a volcanic land and frosty mountains. If players try the game on mobile, they have access to additional modes, including sprint, survival and arena. This arena mode challenges players to beat their friends’ high scores.

Runsters on the Run is available to play for free on Facebook. The game is available for $1.99 on the iTunes App Store and for $2.47 on Google Play. The game supports cross-platform play, allowing users to take their progress with them across devices.

Publish date: October 8, 2014 © 2020 Adweek, LLC. - All Rights Reserved and NOT FOR REPRINT